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bael summoners war reddit

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Hi guys SeanB here back with some more patch testing and today we are looking at the Fire Demon Bael!His S3’s condition go grant continuous damage was “eased” but we don’t really know what this is.In the past, I figured that for every 10,000 damage you do, you grant 1 Cont damage. Same concept, it's a drawn out battle (juno versus Rica) where he'll one shot periodically.ofc it's dominated by fires, is there any water reviver?I don't think wind needs the same passive as raki, that's mostly lazy imho and wouldn't fix most of his issue since, as you said he'll almost always be up against tanky and/or fire units, which makes his damage usually underwhelming as he needs to survive for his passive to be useful.I would prefer to see something like extra utility such as atb control and/or def break and/or dots per hit/turn to make him valuable on his turn aside from being a non-revive passive do nothing kinda monster. mana given as reward. 1.7k. Hooo boy he hits like a wet noodle. He just needs to be on destroy in case he doesn't kill when he comes back but mine does 47k on average runes, it's usually enough. The very obvious buff should have been decreasing the damage register per DoT. So if enemies has shield+will, there is a chance he can remove them and inflict 4xdots. help Reddit App Reddit coins Reddit premium Reddit gifts. Created Jun 10, 2014. Press question mark to learn the rest of the keyboard shortcutsCookies help us deliver our Services. Or, at the very least, allow Bael to detonate DoTs like Tatu if they wanted to keep the 10k threshhold. Just pick a def that can't kill Rina (there usually are a lot of them), and have him come back and s2 when up. I pulled a Bael like a week ago and have been trying to make him work without success so far. He could have a passive similar to the wind dryad where he stacks DoT with every attack, but number he applies permanently increases when some other condition is fulfilled (when he's hit, when he's debuffed, there's loads of examples in the game already), up to a cap of course. This way, he can be runed as a support/bruiser as well. I get Bael has the theo thing but still.Yes bael is trash his 3rd skill needs a rework and he needs a new leader skill.Accuracy lead -> crit rate or speed leader Additional effect to 3rd skill -> immediately defeats the target if they have 30% or less HP (something like this was mentioned in islandgrowns podcast and I think it would be balanced on him)I think his leader skill is fine as is. Anywhere from 20-30k, you grant 2.That scaling is no longer the case, how much damage you do to the enemy doesnt seem to matter any more but how much HP the enemy has left seems to influence the condition.I did 17-19k damage to Theomars, Triana, and Mo Long respectively (their tankiness also scaled in that order) and granted 4 to Theo, 2 to Triana and 1 to Mo Long. Rica does 3xdots and slow although she does not have elemental advantage.

Bael needs to have his S3 tweaked, maybe to replace all beneficial effects with dots in addition to the existing. But now tanky unit will not even feel a thing when hit with Bael and squishy unit will receive way more DoTs than they need...I think that's a good point and will make players even less likely to use him compared to before the change.It looks like the devs are trying to create a niche for Bael as a condition damage stacker which becomes more potent under some conditions. Join.
Then you can go full damage on zaiross, you could even not run slot 6 acc on galleon and rune him spd/atk/atk.just make him do more gd damage and I think he's in a decent enough spot.I gave them both another chance after the patch, they are both in storage again :DNah fire is way worse.

If the shield was on par with Daphnis' max damage shield value, maybe people would be less angry too, but I can't think of anything being the basis for Belial's shield. Discuss the latest gameplay, news and events with fellow summoners around the globe. I also did >20k to a ToA unit and granted 1 and the ToA unit was left with ~70% HP after the attack just like Mo Long. If he actually worked and did damage, imagine shield will cleave where instead of running zaiross lead, you run bael accuracy lead. Bael had a cool concept of increasing DoTs based on damage, but the conditions were too harsh. He needs a urgent slight buffDoes decent as a faimon hell rep... that being said, unawakened raoq can do the same job...so gripz manI skilluped mine and tried with multiple builds(vamp, rage, super fast on swift, vio tanky or full dmg) but he dont work so he found his place next to my suckmet in the storage.....My 3 suckmeths say hi to your suckmet!
bael summoners war reddit 2020